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Need more CPU cycles in comparison XCODE 8 (heating) When you compile / start the simulator in XCODE 9, it is absolutely using more CPU power in comparison with XCODE 8. The fan of my MacBook pro (Mid 2015 (2,5G i7 / 16G RAM) is verry often making a lot of noice, that was not the case with XCODE 8 (the same projects). Mac OS High Sierra(Released 2017). QUAD CORE i7 2.0GHz WITH 2.9GHz TURBO BOOST. POWERFUL AMD RADEON DUAL GRAPHICS. QUAD CORE i7 2.0GHz with 2.9GHz TURBO. UPGRADED 1TB OF STORAGE. HIGHLAND PERFORMANCE SYSTEMS understands the difficulties in purchasing a new MacBook Pro.
There are a number of CPU and GPU synthetic tests for Apple products. However, as iOS and macOS developers, we want to understand the real (but still relative) performance of
iMac
and MacBook
in one of the most used tools - Xcode
.Aug 05, 2017 Xcode on MacBook Air in 2017 Louie Shearon. Unsubscribe from Louie Shearon? Apple gave me a new 2019 MacBook Pro for FREE! - Duration: 15:19. Jul 20, 2017 Solved! 2017 MacBook Pro 15' will not connect to Bose Bluetooth speaker or headphones: Question A1278 MBP 13.3' not charging - not switching on - only green led: Question Macbook Pro 2012 wont start after installing new battery: Question Apple Macbook Pro a1502 forgot password on windows. I think it is, but I would be plugging it in to an external monitor, keyboard, and mouse whenever I was at my desktop. The main reason I’d consider it, is if I wanted the smallest usable laptop for travel or for carrying around the office or home.
The Core Idea of Xcode Benchmarking
I created Xcode Benchmark to perform a compilation of a large project, measure the final time, and compare results with different Macs. I believe this project will save you money. As we will see later, it’s not necessary to buy i9 for iMac 2020 (extra $400) or even iMac Pro (the 2017 model starts from $5,000) to compile pretty fast.
Xcode Benchmark it’s an iOS framework that consists of 42 popular CocoaPods libraries and 70+ dependencies in total.
Keep in mind that the majority of projects probably do not have such a huge codebase, and performance differences might be less accordingly.
iMac, MacBook Pro, iMac Pro Performance in Xcode
Here are the results of
iMac
, MacBook Pro
, iMac Pro
benchmarks with different configurations of CPU, RAM, and SSD.The up to date list is always available on the project page.
As we can see, even the base
iMac 2020
model outperforms iMac Pro 2017
($2,300 vs $5,000) in Xcode. I personally think it mostly related to the higher frequency (3.8 GHz vs 3.0 GHz and 5.0 GHz vs 4.8 GHz using TurboBoost) and manufacturing years.The size of RAM and SSD do not change results significantly. 16GB of RAM and 512GB of SSD is enough for apps and files I use today.
Summary
![Macbook pro 2017 xcode pro Macbook pro 2017 xcode pro](https://www.imore.com/sites/imore.com/files/styles/large/public/field/image/2015/03/13-inch-macbook-pro.jpg?itok=wvW-VIMM)
There are several points to mention:
- Despite Xcode Benchmark implements a real-world use case, it is still a syntactic tool that shows approximate results in Xcode.
- The results might differ on Xcode and macOS versions, codebase, thermal conditions, and overall system load.
- It’s very welcome to contribute your results and suggest ideas on the benchmarking process.
- Xcode Benchmark is originally created for Max Tech YouTube channel to measure the performance of new iMacs 2020. They made a number of benchmarks for other use cases such as video-, audio-, photo- editing, and gaming.
I also recommend checking out other articles to get a deeper understanding of
Swift String's performance
and the concept of Side Table
.- Efficient Random Access on Swift String.
Discover which problems random access may cause on Swift String and how to perform it efficiently. - Discover Side Tables - Weak Reference Management Concept in Swift.
Let’s take an in-depth look at weak references in Swift and learn the concept of Side Tables.
By the way, let’s be friends on Twitter.
With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs. Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.
Designed for macOS Big Sur.
Macbook Pro Xcode
Xcode 12 looks great on macOS Big Sur, with a navigator sidebar that goes to the top of the window and clear new toolbar buttons. The navigator defaults to a larger font that’s easier to read, while giving you multiple size choices. New document tabs make it easy to create a working set of files within your workspace.
Document tabs.
The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. Desktop tidy 2 0 – organize and clean your desktop. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
Navigator font sizes.
The navigator now tracks the system setting for “Sidebar icon size” used in Finder and Mail. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
Code completion streamlined.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed.
Redesigned organizer.
Macbook Pro
An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers. Timemator for mac automate your time tracking 2 2.
SwiftUI
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode 12. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls.
Universal app ready.
Xcode 12 is built as a Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon for great performance and a snappy interface.* It also includes a unified macOS SDK that includes all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.
Updated automatically
When you open your project in Xcode 12, your app is automatically updated to produce release builds and archives as Universal apps. When you build your app, Xcode produces one binary “slice” for Apple Silicon and one for the Intel x86_64 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting “Any Mac” as the target in the toolbar.
Test multiple architectures.
On the new Mac with Apple Silicon, you can run and debug apps running on either the native architecture or on Intel virtualization by selecting “My Mac (Rosetta)” in the toolbar.
Multiplatform template
New multiplatform app templates set up new projects to easily share code among iOS, iPadOS, and macOS using SwiftUI and the new lifecycle APIs. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
Improved auto-indentation
Swift code is auto-formatted as you type to make common Swift code patterns look much better, including special support for the “guard” command.
StoreKit testing
New tools in Xcode let you create StoreKit files that describe the various subscription and in-app purchase products your app can offer, and create test scenarios to make sure everything works great for your customers — all locally testable on your Mac.
Get started.
Macbook Pro Rumors
Download Xcode 12 and use these resources to build apps for all Apple platforms.